Projects
Here you will find everything that I enjoy spending time on, from personal game prototypes to sheet music.
Game Designer and Coder
Unity-based card game in which 2 players duel to collect prism points. The design encourages the strategic deployment of resources and sabotage, as there is the omnipresent threat of a player being "blinded" if they play too aggressively.

Lead Engineer
Unity-based visual novel-style social strategy game. Worked with a team of 5 programmers and coordinated with a larger team of 20+ artists and designers. Designed and implemented backend systems and game flow, as well as created event loading, map, and save/load frameworks. Releasing spring 2025.

Vocal arrangements, poetry, and worldbuilding I do in my free time. Includes materials from my acapella group, homebrew DnD Campaigns, and other creative endeavors I do for leisure.

Lead Video Writer/Stat Creator/Commentator
I created the“Team Guides” series, where statistical probabilities were calculated for monthly Esports tournaments. Earned over 400,000 views of the series, on a channel that has grown to over 50,000 subscribers. Calculated said statistical probabilities and optimal strategies, as well as wrote and coordinated editing.
